Changes from 1.1.102 to 1.1.104 [h1][b]Gui[/b][/h1] [list] [*]Trying to close a window will first close any opened drop-down. This improves navigating drop-downs with controllers. [/list] [h1][b]Bugfixes[/b][/h1] [list] [*]Fixed crash when placing linked chest in multiplayer with hotkey suggestions enabled. [url=https://forums.factorio.com/110356]more[/url] [*]Fixed that migration_applied was always false in the on_configuration_changed event. [url=https://forums.factorio.com/110392]more[/url] [*]Fixed that item health bars didn't render correctly at some scales. [url=https://forums.factorio.com/110378]more[/url] [*]Fixed a crash when the server has disconnected while setting quickbar slots. [url=https://forums.factorio.com/110242]more[/url] [*]Fixed that the delete save confirm could delete the wrong save if a different one was selected while it was showing. [url=https://forums.factorio.com/110453]more[/url] [*]Fixed that the custom camera widget wouldn't render entity status icons correctly. [url=https://forums.factorio.com/108086]more[/url] [*]Fixed that LuaGameScript::auto_save() wouldn't work if the root saves folder didn't already exist. [url=https://forums.factorio.com/109462]more[/url] [*]Fixed that selecting a group in the chat icon selector GUI would occasionally select a random result. [url=https://forums.factorio.com/105017]more[/url] [*]Fixed an error when scenario or blueprint library files are read-only on Linux. [url=https://forums.factorio.com/102351]more[/url] [*]Fixed several potential deadlocking issues with non-blocking saving. [url=https://forums.factorio.com/108738]more[/url] [*]Fixed tank not consuming fuel when turning while braking. [url=https://forums.factorio.com/110347]more[/url] [*]Fixed train could not advance from destination full state when a train stop placed from blueprint was built before a rail next to it. [url=https://forums.factorio.com/110572]more[/url] [*]Fixed partial item transfer not preserving inventory hand location. [url=https://forums.factorio.com/110543]more[/url] [*]Fixed transport belt would keep saying "Disabled by control behavior" after circuit wires were removed. [*]Fixed controller relative driving mode steering left and right repeatedly in multiplayer. [*]Fixed controller relative driving mode causing jittery movement when driving backwards. [*]Fixed a crash when searching in certain icon selector GUIs. [url=https://forums.factorio.com/110795]more[/url] [*]Fixed that empty locale would cause things to not show in GUIs. [url=https://forums.factorio.com/110679]more[/url] [*]Fixed intro sound being treated as gui effect instead of music. [url=https://forums.factorio.com/110848]more[/url] [*]Fixed that LuaFluidBox::get_fluid_system_contents() did not behave correctly when the fluid box was not part of a fluid system. [/list] [h1][b]Debug[/b][/h1] [list] [*]Added show_generated_chunks debug option which shows uncharted yet generated chunks on the map. [/list]