[h1][b]Bugfixes[/b][/h1] [list] [*]Fixed a crash when entering bad number values in some input fields. [url=https://forums.factorio.com/110140]more[/url] [*]Fixed a crash when removing an item that is being used to hand craft a recipe while also changing the recipe to take fluid ingredients. [*]Fixed a crash when defining a recipe that takes zero fluid as the first ingredient. [*]Fixed cloning a furnace would not preserve previous recipe id. [*]Fixed that selecting a locale would sometimes reset the setting back to "Default" [*]Fixed that choose-elem-button equipment tooltips were missing the equipment name and description. [*]Fixed being unable to focus search in the train overview GUI with Control + F when a mod attaches a relative GUI element to it. [*]Fixed a crash when item stack of item-on-ground becomes empty because of scripted stack transfer. [url=https://forums.factorio.com/110322]more[/url] [/list] [h1][b]Modding[/b][/h1] [list] [*]Fluid ingredient amounts must be larger than zero. [*]TransportBeltConnectables cannot be given given "building-direction-8-way" flag. [/list] [h1][b]Scripting[/b][/h1] [list] [*]Added LuaGuiElement::elem_tooltip read/write. [*]Added LuaEntityPrototype::boiler_mode read. [*]Added LuaGameScript::request_train_path. [/list]