[h1][b]Graphics[/b][/h1] [list] [*]New visuals for poison capsule effect. [*]New dying effect and remnants for flying robots. [/list] [h1][b]Sounds[/b][/h1] [list] [*]Entity destroyed alert - Sound softened and lowered in volume. [*]Weapon sounds (WIP) - new Pistol, Submachine gun, Gun turret, Laser turret. [*]Logistic chests open sound (WIP). [*]Poison capsule cloud (WIP). [/list] [h1][b]Bugfixes[/b][/h1] [list] [*]Fixed that reordering heat buffers during the same tick a different heat buffer was built would leave the heat buffer state corrupted. [url=https://forums.factorio.com/81141]more[/url] [*]Fixed that entity sounds with probabilities would loop forever once they started playing. [url=https://forums.factorio.com/80610]more[/url] [*]Fixed rocket silo tooltip did not include contents of the rocket result inventory. [url=https://forums.factorio.com/81211]more[/url] [*]Fixed that styles were applied to wrong slot in a filtered train view. [url=https://forums.factorio.com/81176]more[/url] [*]Fixed that server authentication would fail if both the token and username and password were provided. [url=https://forums.factorio.com/80899]more[/url] [*]Fixed that changing inserter pickup/dropoff through mods didn't work correctly. [url=https://forums.factorio.com/81263]more[/url] [*]Fixed that combat robots had their fire resistance overwritten. [url=https://forums.factorio.com/81317]more[/url] [*]Fixed that rolling stocks were not pulled correctly when train was moving through curved rails. [url=https://forums.factorio.com/81102]more[/url] [*]Fixed that LuaEntityPrototype::burner_prototype didn't work for the burner-generator entity type. [url=https://forums.factorio.com/81281]more[/url] [*]Fixed janky construction robot flying animation during repair work. [url=https://forums.factorio.com/81335]more[/url] [/list] [h1][b]Scripting[/b][/h1] [list] [*]Added optional LuaItemStack::build_blueprint raise_built. [*]Added LuaInventory::find_empty_stack(), count_empty_stacks(), and get_insertable_count(). [*]Added LuaEntityPrototype::heat_energy_source_prototype, fluid_energy_source_prototype, and void_energy_source_prototype read. [*]Added LuaGameScript::encode_string() and decode_string(). [*]Added on_player_set_quick_bar_slot. [*]Added on_pre_player_toggled_map_editor. [*]Removed LuaPlayer::name write. [url=https://forums.factorio.com/81372]more[/url] [*]Removed core lualib util.encode() and util.decode(). [/list] You can get experimental releases by selecting the '0.18.x' beta branch under Factorio's properties in Steam.