Version 0.18.7 released
Author: posila87,
published 4 years ago,
[h1][b]Graphics[/b][/h1]
[list]
[*]New visuals for poison capsule effect.
[*]New dying effect and remnants for flying robots.
[/list]
[h1][b]Sounds[/b][/h1]
[list]
[*]Entity destroyed alert - Sound softened and lowered in volume.
[*]Weapon sounds (WIP) - new Pistol, Submachine gun, Gun turret, Laser turret.
[*]Logistic chests open sound (WIP).
[*]Poison capsule cloud (WIP).
[/list]
[h1][b]Bugfixes[/b][/h1]
[list]
[*]Fixed that reordering heat buffers during the same tick a different heat buffer was built would leave the heat buffer state corrupted. [url=https://forums.factorio.com/81141]more[/url]
[*]Fixed that entity sounds with probabilities would loop forever once they started playing. [url=https://forums.factorio.com/80610]more[/url]
[*]Fixed rocket silo tooltip did not include contents of the rocket result inventory. [url=https://forums.factorio.com/81211]more[/url]
[*]Fixed that styles were applied to wrong slot in a filtered train view. [url=https://forums.factorio.com/81176]more[/url]
[*]Fixed that server authentication would fail if both the token and username and password were provided. [url=https://forums.factorio.com/80899]more[/url]
[*]Fixed that changing inserter pickup/dropoff through mods didn't work correctly. [url=https://forums.factorio.com/81263]more[/url]
[*]Fixed that combat robots had their fire resistance overwritten. [url=https://forums.factorio.com/81317]more[/url]
[*]Fixed that rolling stocks were not pulled correctly when train was moving through curved rails. [url=https://forums.factorio.com/81102]more[/url]
[*]Fixed that LuaEntityPrototype::burner_prototype didn't work for the burner-generator entity type. [url=https://forums.factorio.com/81281]more[/url]
[*]Fixed janky construction robot flying animation during repair work. [url=https://forums.factorio.com/81335]more[/url]
[/list]
[h1][b]Scripting[/b][/h1]
[list]
[*]Added optional LuaItemStack::build_blueprint raise_built.
[*]Added LuaInventory::find_empty_stack(), count_empty_stacks(), and get_insertable_count().
[*]Added LuaEntityPrototype::heat_energy_source_prototype, fluid_energy_source_prototype, and void_energy_source_prototype read.
[*]Added LuaGameScript::encode_string() and decode_string().
[*]Added on_player_set_quick_bar_slot.
[*]Added on_pre_player_toggled_map_editor.
[*]Removed LuaPlayer::name write. [url=https://forums.factorio.com/81372]more[/url]
[*]Removed core lualib util.encode() and util.decode().
[/list]
You can get experimental releases by selecting the '0.18.x' beta branch under Factorio's properties in Steam.