[h1][b]Graphics[/b][/h1] [list] [*]High resolution power switch graphics. [/list] [h1][b]Bugfixes[/b][/h1] [list] [*]Entities of other forces that are mined and brought back by undo are now set to have player force upon the undo application. [url=https://forums.factorio.com/82243]more[/url] [*]Fixed a desync when unit group radius settings are changed. [*]Fixed that the final health value in the entity damaged event was wrong. [url=https://forums.factorio.com/86411]more[/url] [*]Fixed a performance problem with the production stats GUI. [url=https://forums.factorio.com/86356]more[/url] [*]Fixed the double slider with discrete values functionality. [url=https://forums.factorio.com/86417]more[/url] [*]Fix 'Train stop names' checkbox showing tooltip with no locale entry. [url=https://forums.factorio.com/86448]more[/url] [*]Fixed rendering of pipe pictures and covers when fluid box compound covers some fluid boxes without pipe pictures or covers. [url=https://forums.factorio.com/86475]more[/url] [/list] [h1][b]Gui[/b][/h1] [list] [*]Visual improvements to the bonuses GUI. [*]Visual improvements to the tutorial list GUI. [/list] [h1][b]Minor Features[/b][/h1] [list] [*]Gps tags are now surface aware. [/list] [h1][b]Scripting[/b][/h1] [list] [*]Added on_player_clicked_gps_tag event. [/list] You can get experimental releases by selecting the '0.18.x' beta branch under Factorio's properties in Steam.