Version 0.18.35 released
Author: posila87,
published 4 years ago,
[h1][b]Graphics[/b][/h1]
[list]
[*]High resolution power switch graphics.
[/list]
[h1][b]Bugfixes[/b][/h1]
[list]
[*]Entities of other forces that are mined and brought back by undo are now set to have player force upon the undo application. [url=https://forums.factorio.com/82243]more[/url]
[*]Fixed a desync when unit group radius settings are changed.
[*]Fixed that the final health value in the entity damaged event was wrong. [url=https://forums.factorio.com/86411]more[/url]
[*]Fixed a performance problem with the production stats GUI. [url=https://forums.factorio.com/86356]more[/url]
[*]Fixed the double slider with discrete values functionality. [url=https://forums.factorio.com/86417]more[/url]
[*]Fix 'Train stop names' checkbox showing tooltip with no locale entry. [url=https://forums.factorio.com/86448]more[/url]
[*]Fixed rendering of pipe pictures and covers when fluid box compound covers some fluid boxes without pipe pictures or covers. [url=https://forums.factorio.com/86475]more[/url]
[/list]
[h1][b]Gui[/b][/h1]
[list]
[*]Visual improvements to the bonuses GUI.
[*]Visual improvements to the tutorial list GUI.
[/list]
[h1][b]Minor Features[/b][/h1]
[list]
[*]Gps tags are now surface aware.
[/list]
[h1][b]Scripting[/b][/h1]
[list]
[*]Added on_player_clicked_gps_tag event.
[/list]
You can get experimental releases by selecting the '0.18.x' beta branch under Factorio's properties in Steam.