[h1][b]Bugfixes[/b][/h1] [list] [*]Fixed desync related to non-deterministic transport belt merging order when multiple merges happen in the same tick. [url=https://forums.factorio.com/79617]more[/url] [*]Fixed alignment of number input entries. [*]Fixed that undo didn't remove deconstruction task to remove things in the way. [url=https://forums.factorio.com/75923]more[/url] [*]Fixed stray tooltip bug in the map generator window. [url=https://forums.factorio.com/76640]more[/url] [*]Fixed of saving control inputs related to mouse buttons 4+. [url=https://forums.factorio.com/86285]more[/url] [*]Fixed minor clipping issue. [url=https://forums.factorio.com/86286]more[/url] [*]Fixed that train fuel request were unreliable. [url=https://forums.factorio.com/77805]more[/url] [/list] [h1][b]Gui[/b][/h1] [list] [*]Windows with item and count to be selected have count/confirm buttons disabled when item is not yet selected. [*]Logistic request related item and count windows now have notched sliders for 0 to 10 stacks selection. Different numbers that are not multiplies of stacks can be still written into the textboxes. [*]Added an interface option to show both crafting and logistic windows in the character screen. [/list] You can get experimental releases by selecting the '0.18.x' beta branch under Factorio's properties in Steam.