Version 0.18.32 released
Author: posila87,
published 4 years ago,
[h1][b]Graphics[/b][/h1]
[list]
[*]New beacon graphics.
[/list]
[h1][b]Features[/b][/h1]
[list]
[*]Changed fluid mixing to a simpler version that only checks when manually building most things.
[*]Added a flush fluids button to the pipe, underground pipe, and storage tank entity GUIs.
[/list]
[h1][b]Gui[/b][/h1]
[list]
[*]Show only unlocked items in filter selection (inventory and quickbar) and logistic/trash requests. Other selections like signal selection/upgrade selection are not affected. New interface settings (off by default) bypasses this and allows the player to see all items as before.
[*]When selecting an element from a slot that has already value, the selected value is now going to be highlighted with the related tab (if applicable) selected.
[/list]
[h1][b]Bugfixes[/b][/h1]
[list]
[*]Fixed a few weird pixels in heat exchanger East sprites. [url=https://forums.factorio.com/85069]more[/url]
[*]Fixed player mining animation had the backpack affected by the color mask. [url=https://forums.factorio.com/85830]more[/url]
[*]Fixed mining drill status after disconnecting it from logistic network. [url=https://forums.factorio.com/85836]more[/url]
[*]Fixed massive script time usage in Wave defense scenario after configuration changes. [url=https://forums.factorio.com/85841]more[/url]
[*]Fixed that infinity GUI filters didn't list all items.
[*]Fixed issue with upgrading ghost of assembler with pipes. [url=https://forums.factorio.com/85905]more[/url]
[*]Fixed new electric mining drill was missing integration layer. [url=https://forums.factorio.com/85923]more[/url]
[*]Fixed crash when unit group is destroyed while its goto behavior is being updated. [url=https://forums.factorio.com/85883]more[/url]
[/list]
[h1][b]Modding[/b][/h1]
[list]
[*]Changed beacon graphics definitions. Graphics are now defined in graphics_set prototype property. If graphics_set is not defined, old animation and base_picture properties will be loaded instead for limited backwards compatibility.
[/list]
[h1][b]Scripting[/b][/h1]
[list]
[*]Added LuaFluidBox::flush().
[*]Added LuaPlayer::auto_sort_main_inventory read.
[/list]
You can get experimental releases by selecting the '0.18.x' beta branch under Factorio's properties in Steam.