Version 0.18.16 released
Author: posila87,
published 4 years ago,
[h1][b]Graphics[/b][/h1]
[list]
[*]New water splash effects using water particles instead of an animation.
[*]New animations for leaf particles.
[/list]
[h1][b]Bugfixes[/b][/h1]
[list]
[*]Fixed the tank not being properly centered to its bounding box (graphical issue).
[*]Fixed GUI windows not drawing properly when they can't fit the screen width. [url=https://forums.factorio.com/82708]more[/url]
[*]Fixed glowing Heat pipe ending sprites. [url=https://forums.factorio.com/81410]more[/url]
[*]Fixed some character bonuses in bonus GUI not being printed correctly. [url=https://forums.factorio.com/82642]more[/url]
[*]Fixed character GUI player color sliders not changing chat colors [url=https://forums.factorio.com/82501]more[/url]
[*]Fixed that hotkeys wouldn't work while using the character logistics GUI in some cases. [url=https://forums.factorio.com/82593]more[/url]
[*]Fixed a desync related to unit speed changing while part of a unit group. [url=https://forums.factorio.com/81054]more[/url]
[*]Fixed some Trigger Effects not showing correct repeat count in tooltips. [url=https://forums.factorio.com/80872]more[/url]
[/list]
[h1][b]Scripting[/b][/h1]
[list]
[*]Added LuaEntity::effective_speed
[*]Added LuaControl::is_flashlight_enabled
[*]The 'on_ai_command_completed' event will now fire for distraction commands.
[*]Added 'was_distracted' to the 'on_ai_command_completed' event. If true, it means the completed command was a distraction command.
[/list]
You can get experimental releases by selecting the '0.18.x' beta branch under Factorio's properties in Steam.