Version 0.17.8 released
Author: wheybags,
published 5 years ago,
[h1][b]Bugfixes[/b][/h1]
[list]
[*]Fixed modded multiplayer games would incorrectly show a mod-mismatch error (again). [url=https://forums.factorio.com/66957]more[/url]
[*]Fixed queued GUIs didn't work correctly. [url=https://forums.factorio.com/66963]more[/url]
[*]Fixed that terrain selectors other than 'elevation' messed with the water/island controls [url=https://forums.factorio.com/66932]more[/url]
[*]Fixed PvP running on_init when it was already initialised. [url=https://forums.factorio.com/66970]more[/url]
[*]Fixed that replacing an underground pipe by a pipe could cause fluid mixing in a special situation. [url=https://forums.factorio.com/66888]more[/url]
[*]Fixed that upgrading entities with the upgrade planner would erase the last-user. [url=https://forums.factorio.com/67019]more[/url]
[*]Fixed a crash in the update mods GUI.
[*]Fixed incorrect styling in the update mods GUI in some cases.
[*]Fixed crash when loading a save during a cutscene when following a unit. [url=https://forums.factorio.com/67022]more[/url]
[/list]
You can get experimental releases by selecting the 'experimental' beta branch under Factorio's properties in Steam.