Version 0.17.73 released
Author: posila87,
published 5 years ago,
[h1][b]Graphics[/b][/h1]
[list]
[*]Extended transport belt sprites a little bit to avoid rendering glitches at some zoom levels.
[/list]
[h1][b]Bugfixes[/b][/h1]
[list]
[*]Added missing max_work_done_per_tick in map-settings.example.json. [url=https://forums.factorio.com/76870]more[/url]
[*]Fixed that accumulator settings could not be copy-pasted. [url=https://forums.factorio.com/76993]more[/url]
[*]Fixed that generators could rotate and render incorrectly. [url=https://forums.factorio.com/77028]more[/url]
[*]Fixed bad quest GUI in NPE. [url=https://forums.factorio.com/76439]more[/url]
[*]Fixed a crash related to the map editor "recipe locked" setting for assembling machines. [url=https://forums.factorio.com/76574]more[/url]
[*]Fixed that Military science pack was sorted after Chemical science pack in the Lab GUI.
[*]Fixed low quality texture compression would create major artifacts on some sprites. [url=https://forums.factorio.com/77123]more[/url]
[*]Fixed a crash when reading storage_filter on infinity chests. [url=https://forums.factorio.com/77128]more[/url]
[*]Fixed a crash when reading LuaEntity::tree_stage_index_max in some cases. [url=https://forums.factorio.com/77132]more[/url]
[*]Changed blueprinting selection previews to include both tile ghosts and tiles when only tile ghost entities are being selected. [url=https://forums.factorio.com/75925]more[/url]
[*]Fixed a crash that could happen when path_resolution_modifier was set to very low values. [url=https://forums.factorio.com/77001]more[/url]
[/list]
[h1][b]Modding[/b][/h1]
[list]
[*]Changed input_flow_limit and output_flow_limit so 0 means 0 instead of unlimited (no value still means unlimited).
[/list]
[h1][b]Scripting[/b][/h1]
[list]
[*]Added LuaEntity::driver_is_gunner read/write.
[/list]
[h1][b]Balancing[/b][/h1]
[list]
[*]Changed: Amount of copper-cable in Introduction scenario crash site.
[*]Changed: Increased minimum size of a resource deposit to 100 in the Introduction scenario.
[/list]
You can get experimental releases by selecting the '0.17.x' beta branch under Factorio's properties in Steam.