[h1][b]Changes[/b][/h1] [list] [*]Blocked underground pipe connections (see e.g. https://forums.factorio.com/73840) are always highlighted. [/list] [h1][b]Bugfixes[/b][/h1] [list] [*]Fixed crash when using the close button while the client is saving the map for desync report. [url=https://forums.factorio.com/74508]more[/url] [*]Fixed a crash related to settings copy/paste of some modded assemblers. [url=https://forums.factorio.com/74025]more[/url] [*]Correctly highlighting blocked connections of modded underground pipes. [url=https://forums.factorio.com/74116]more[/url] [*]Fixed a case of disappearing fluid in a special fluid furnace configuration. [url=https://forums.factorio.com/74373]more[/url] [*]Fixed programmable speaker caused crash when using --disable-audio command line option. [url=https://forums.factorio.com/74551]more[/url] [*]Fixed that an underground pipe ghost did not split fluid systems. [url=https://forums.factorio.com/74252]more[/url] [*]Fixed that an underground pipe ghost did not split blocked connection. [url=https://forums.factorio.com/74269]more[/url] [*]Fixed that fluids in assembling machines and furnaces would get voided any time mods changed. [url=https://forums.factorio.com/74284]more[/url] [*]Prevented construction of underground pipe that could crash the game due to blocked pipe connection. [url=https://forums.factorio.com/74116]more[/url] [/list] [h1][b]Scripting[/b][/h1] [list] [*]Added LuaEntityPrototype::terrain_friction_modifier read. [/list]You can get experimental releases by selecting the 'experimental' beta branch under Factorio's properties in Steam.