[h1][b]Bugfixes[/b][/h1] [list] [*]Fixed that merging two electric networks didn't merge the statistics which was introduced by the power switch addition in 0.13. [url=https://forums.factorio.com/68246]more[/url] [*]Fixed light not turning off properly when using fluid energy source on an entity. [url=https://forums.factorio.com/67674]more[/url] [*]Fixed a crash when building large electric poles. [url=https://forums.factorio.com/68695]more[/url] [/list] [h1][b]Modding[/b][/h1] [list] [*]The game now checks that technology levels are contiguous. [*]Non-upgrade technologies are now considered to be level 1; previously they were level 0. [*]Renamed "electric-energy-accumulators-1" to "electric-energy-accumulators". [/list] You can get experimental releases by selecting the 'experimental' beta branch under Factorio's properties in Steam.