[h1][b]Changes[/b][/h1] [list] [*]Fast replacing power poles will keep existing connections but also try to connect to further away power poles if possible. [url=https://forums.factorio.com/67967]more[/url] [*]0-255 numbers are now allowed in [color] tags. The game will detect if you want to use floats or 0-255, just like the /color command. [url=https://forums.factorio.com/67726]more[/url] [/list] [h1][b]Bugfixes[/b][/h1] [list] [*]Solved transport line compression related to splitters for various corner cases. [url=https://forums.factorio.com/67815]more[/url] [*]Fixed texture-compression config values that were valid in 0.17.15 but are not valid since 0.17.16 would cause error on startup. [url=https://forums.factorio.com/68133]more[/url] [*]Fixed that reverse/forward speed limits of the train movements were mixed up. [url=https://forums.factorio.com/68047]more[/url] [*]Fixed that reverse locomotive power was the same as forward. [*]Fixed item transfers tutorial giving combinators instead of wood. [url=https://forums.factorio.com/68046]more[/url] [*]Fixed tutorials showing migrations dialog. [*]Fixed slow inserters on transport belt madness level 3. [url=https://forums.factorio.com/68149]more[/url] [*]Fixed massive biter clumps in Wave defense. [url=https://forums.factorio.com/66136]more[/url] [*]Fixed a crash when importing save files into saves with different technology levels researched. [*]Fixed that swapping Command and Option keys on macOS caused neither one to work in Factorio. [url=https://forums.factorio.com/65671]more[/url] [*]Fixed that the technology GUI would list all technology levels if the technology was fully researched. [url=https://forums.factorio.com/68037]more[/url] [*]Fixed a crash when using /swap-players. [url=https://forums.factorio.com/66381]more[/url] [*]Fixed a crash when rotating some modded underground pipes. [url=https://forums.factorio.com/67710]more[/url] [*]Fixed poor performance when large chat messages are rendered. [url=https://forums.factorio.com/68040]more[/url] [*]Fixed a crash when a train traveling to a temporary stop has its schedule copy-pasted. [url=https://forums.factorio.com/68130]more[/url] [*]Fixed a crash when using "Join server after sync" for server hosted over Steam Networking. [url=https://forums.factorio.com/67963]more[/url] [*]Fixed hand missing from quickbar when selecting shortcuts to the blueprint library. [url=https://forums.factorio.com/68141]more[/url] [/list] [h1][b]Scripting[/b][/h1] [list] [*]Added LuaControl::open_technology_gui(technology) which will open the technology GUI and select the given technology. [/list] You can get experimental releases by selecting the 'experimental' beta branch under Factorio's properties in Steam.