[h1][b]Features[/b][/h1] [list] [*]Added pollution tab to the production statistics. [/list] [h1][b]Minor Features[/b][/h1] [list] [*]Spawner tooltip (including the pollution statistics), shows distribution of biters spawn for the current evolution factor with the pollution costs. [*]Added attack modifier setting into the pollution section in the map generator. This modifies how much pollution is consumed by biters attacking. (default is 50% for deathworld presets) [/list] [h1][b]Changes[/b][/h1] [list] [*]Pollution generation is now shown in the x/s format both on the entity and in the item/crafting slot. [*]All statistics graphs apart from electricity use smoothing now. [*]The Install Mods GUI will now automatically install required dependencies. [*]Added graphics option "Render in native screen resolution" on macOS to workaround performance issues due to rendering on Retina displays. [url=https://forums.factorio.com/66870]more[/url] [/list] [h1][b]Bugfixes[/b][/h1] [list] [*]Added another fixing migration of consistency related to undo. [*]Fixed that inserters wouldn't copy the white list/black list setting during fast-replace. [url=https://forums.factorio.com/67501]more[/url] [*]Fixed that building/removing signals forced train in disabled station to move from it. [url=https://forums.factorio.com/67365]more[/url] [*]Fixed that the name of the "Undo" shortcut wouldn't show up in the shortcut selection list. [url=https://forums.factorio.com/67464]more[/url] [*]Fixed that the blueprint book shortcut's tooltip wouldn't show the assigned key combination. [url=https://forums.factorio.com/67447]more[/url] [*]Fixed search bar focus being lost when binding it to extra mouse buttons. [url=https://forums.factorio.com/67517]more[/url] [*]Fixed that shortcut bar keyboard shortcuts would appear twice in the control settings if certain mods were installed. [url=https://forums.factorio.com/67433]more[/url] [*]Fixed that backspacing text covered by unclosed rich text tags could leave them at the end of the string. [url=https://forums.factorio.com/67376]more[/url] [*]Fixed that technology tooltip would show "unknown key" for technologies with no description. [url=https://forums.factorio.com/67489]more[/url] [*]Fixed unable to close the menu when rebinding toggle menu from ESC. [url=https://forums.factorio.com/67535]more[/url] [*]Fixed that modded GUI window frames always contained header filler. [url=https://forums.factorio.com/66295]more[/url] [*]Fixed save file would contain two preview screenshots. [url=https://forums.factorio.com/67543]more[/url] [*]Fixed typo in decoratives.lua. [url=https://forums.factorio.com/67594]more[/url] [*]Fixed that cloning assembling machines wouldn't preserve the direction for some recipes. [url=https://forums.factorio.com/67583]more[/url] [*]Fixed bug with typing certain characters on alternative keyboard layouts on windows. [url=https://forums.factorio.com/67552]more[/url] [*]Fixed a crash of generators whose prototype changes to not use fluid anymore. [url=https://forums.factorio.com/66595]more[/url] [*]Fixed some crashes related to changes of modded fluid recipes. [url=https://forums.factorio.com/67277]more[/url] [*]Fixed NPE bug when Compilatron walks over the iron patch when he's about to build miners. [url=https://forums.factorio.com/67553]more[/url] [*]Fixed switching to map view when holding placeable item in cursor would make the item icon invisible. [url=https://forums.factorio.com/66180]more[/url] [*]Fixed cloning rocket silos with rockets wouldn't work correctly. [url=https://forums.factorio.com/67635]more[/url] [*]Fixed broken and missing support of modded underground pipe connections. [url=https://forums.factorio.com/65824]more[/url] [*]Fixed not being able to use the same key for some actions. [url=https://forums.factorio.com/65128]more[/url]