Hello there! The Main Menu facelift continues, this time with a long-needed, hyper-compressed video tutorial covering all the basics for the Mandrillian players. This video tutorial is projected as a one-minute loop in the Observation Chamber. Here's how it looks from the VR side of the glass (that Mandrillian should be paying attention): [img]https://clan.cloudflare.steamstatic.com/images//42158802/50cb852b0a4a7d9e7f1f44c4d38ac801e341b340.jpg[/img] The video covers different movement speeds (and its effect on the Motion Sensor), stamina management and recovery, how to charge an attack, front and back dodge, vent mechanics (spawn point unlocking, healing, 1-ups, fast repositioning), door breaking, scent tracking, berserking and the upgrade system. I think I've condensed all that info as tightly as possible! Now for the remaining final touches on the Main Menu. I'm reworking the dummies to be more flexible (I already had a first approach to them with the now-discarded Halloween Murderbot event). I plan on reusing them on the upcoming Research and Development zone (as it's weapon-testing themed) and the future Firing Range, so I'm making sure they'll be fun to disassemble. Here's a preview! [img]https://clan.cloudflare.steamstatic.com/images//42158802/9c7f6fff026f9aa3043a402e410da363a914253f.png[/img] That's all for now. Hopefully I'll be able to quickly wrap up the Main Menu work so I can finally finish the remaining "core map" areas (the Security Room and, more importantly, the Victory Room that has been a placeholder for too darn long). See you soon!