Happy New Year everyone! 🎉 This update is mainly focused on the Roguelite elements in the game, adding an relic system and new map nodes. Since it's a new feature with a significant impact on the game, I'd love to hear your thoughts on the relic system! Are there any effects you particularly like/dislike, or do you have any other ideas? Feel free to leave a comment or tell me on Discord! I will adjust the direction of the relic system in future developments based on everyone's feedback [h3]New Features[/h3] [list] [*] New System: Relics! Relics obtained during the adventure can provide various aids, or change how you plan your strategy. In addition to one given at the start of the game in the academy, you can also acquire other relics in corrupted levels, altars, and shops. [*] New Map Page Elements! [list] [*] Altars: Offer Ember Stones or life points at altars in exchange for the help you need. [*] Training Ground: Choose the mission you want to challenge! Complete it in the next level to get rewards. [/list] [*] Now, in addition to getting a tower when passing a level, you will also receive an additional wall card. If it's a corrupted level, you can choose an extra relic. [*] Workshop and buff cards temporarily removed, will return after adjusting mechanisms. [*] Added a new scene! [/list] [h3]Gameplay Improvements[/h3] [list] [*] Now you can start the battle by holding down the space bar. [*] The shop now sells better stuff. [*] Increased options on the map. [*] The starting set of all T-shaped blocks is back, but some have grown a bit! [*] Added a hint for switching the priority of all towers at the same time (right-click on the tower building button!!) [*] When choosing a tower after passing a level, you can now see your cards and towers. [/list] [h3]Balance Adjustments[/h3] [list] [*] Slightly reduced the attack speed of Dice Tower and Snowball Tower. [*] Increased the effect of the talent "Poison Mastery", making the poison effects cause damage faster. [/list] [h3]Bug Fixes[/h3] [list] [*] Fixed the issue where the block disappears when recalling it with a full hand. [*] Corrected the issue with Sniper Tower default attack target not being "highest health". [*] Some minor performance optimizations. [/list] [h3]Other Known Issues[/h3] [list] [*] Some players experience fps drops on the home page when V-Sync is turned on. [*] Received player reports about the camera moving randomly when placing objects in-game, currently investigating the cause. [/list]