Hello friends, family, and Carthians alike. This month of November has been quite busy for the development team. We focused a lot of attention towards a few elements of the games development. ~Optimization ~New Armour ~Networking ~Mounts ~New Harvesting System (that works in Multiplayer) ~Dynamic Hair and Body Physics ~Continual Improvements and Bug Fixes First lets talk about a few of the more exciting new features we worked on and or finished. Mounts and Mounted combat was an incredible addition to Carth. Being able to ride across the landscape and even defend one selves while on a mounted stead was incredible. It took a great deal of time to then network that, but once finished it was too much fun. Another exciting thing we began working on was the new and improved harvesting system. We already had harvesting from the different biomes working, but it was lack luster at best. Now when you decide to cut down a tree the tree will fall with gravity and physics (TIMBEEERRRR). Same goes for smaller plants, rocks, and the like. Added particle effects and correct animations are still needing some work, but we are happy how it is for the time being. Finally we networked all of this and are planing for some of this vegetation to regrow over time. Not everything however as if you take down a big tree a stump will be all that remains. Last but not least the development team spent a vast amount of time working on optimizing the entire project. Everything from crunching texture sizes, bringing poly counts down, and even updating the entire game engine. All of this has brought a better over all quality and performance to the game and our workflow. We want to thank you all for sticking with us through our social medias, wish lists, discord, and all the positive feedback we are receiving. We have a lot left to accomplish in the coming months and it really means a lot having all of the support. Yours Truly, Deidre Reay Studios Development Team Links: [url=https://discord.gg/4bxpdRn]Official Discord[/url] [url=https://twitter.com/CarthGame]Twitter[/url]