We had a bit longer between patches this time. Had a lot of normal life things happening for our development team and so we held back an extra week before release. Check out the list below and hope you are excited. [b]What does this Patch Bring?[/b] [b]Carth 0.1.7a[/b] ~Added New Feats ~Added New Talents ~Began bringing all skills, abilities, recipes, up to tier 3 (Adept) ~Added New snow covered Rocks in Game ~Located around Clincolt and Thain Forests (higher elevation) ~Dozens of new roads and paths ~New Enemy Spawners near Thain Forest ~New Enemy Spawners near Clincolt Mountains ~Began work integrating more skills into game mechanics ~Small bug Fixes ~UI Changes ~Post Fx Changes and Tweaks ~Many new small islands around the water ways ~New Quests ~Fixed issues with some quests not completing as they should ~New recipes available to purchase at specific vendors ~New Loot tables added in ~New areas that have chance of spawning higher tier loot ~Higher tier enemies now have rare chance of even better loot drops ~More higher tier enemy spawners placed around Wolfingan and Thain Forest