Carth 0.1.6a
Author: Ruffbassn,
published 2 months ago,
[b]Carth 0.1.6a[/b]
~Began rework of stash system
~Complete rework of stash system UI
~Fixed stash system Font
~Fixed Leather Sack intractable system (Updated to new ray cast instead of trigger area)
~Fixed bugs with stashes not saving items (Need further testing but seems fixed)
~Fixed some build able items not working with remove interaction from player that built them
~Continued Post Processing and Visual Overhaul work
~New Biomes in North Wolfingan Area
~Multiple Spell Visual Tweaks and Changes
~Cave Post FX tweaks
~Fixed unseen Cave area that could make players stuck if entered (Port Nethrean Sea Cave)
~New enemy spawners in North Viernes
~New Quests in Wolfingan area
~New buy able items at Wolfingan Merchants
~Fixed multiple broken quests
~Fixed multiple dialogue issues
~Map Work
~Small tweaks and bug fixes
~Fixed incorrect HUD indicators
~Fixed incorrect pop up UI indicators
~Fixed dozens of iteration UI indicators