Carth 0.1.4b is Now Live
Author: Ruffbassn,
published 5 months ago,
This patch dealt with some really needed fixes, and updates. Thank you all for the support and hope you can enjoy Carth even more after this update!
[b]What does this Patch Bring?[/b]
[b]Carth 0.1.4b[/b]
~Fixed 4 Heavy armour sets that were not working with pear Figure Blend shape
(Would not morph and show TOO MUCH player skin when clipped)
~Fixed Missing colliders in map
~Fixed Foundations not allowing players to build objects on top of them
~Fixed Workbench only having stack of 5
~Fixed Alchemy Workbench only having stack of 5
~Fixed Dozens of Build able objects having issues with new dismantle feature
~Fixed foundations having underside textures
~Added New decoration build able slots to walls inside and out
~Fixed issue with dirt foundation slowing player movement when on them
~Fixed stable boy dialogue bug
~Removed Stash UI and Stashes from Horses (Temp, until the networking works)
~Fixed Zombies sometimes stuck in falling animation
~Fixed Troll sometimes stuck in falling animation
~Fixed Wendigo sometimes stuck in falling animation
~Fixed Tutorial Go To Mayor Never becoming successful
(Just speak to mayor about tutorial when first approaching and should success)
~Fixed issues with Log Walls not lining up with another if stacked
~Adjust both Dirt and normal foundations to be similar in size
~Fixed issue with Large Stone Wall not snapping correctly
~Added Decoration Snap Points To:
Log Cabin
Stone Cabin
Small Palisade
Medium palisade
Large Palisade
Large Stone Wall
Thatched Covering
~Fixed Wooden Roof not being able to build on
~Fixed Wooden Roof unable to be dismantled