[b]Hello friends![/b] Thank you for the playtests! Thanks to your gameplay videos, we understood how to make the game even better. Therefore, we made many changes to the balance. And of course, we continued to work on improving the interface. We fixed several bugs and replaced the interface sounds. And now, let's go into detail. [b]Gameplay[/b] 1. Added the boss model of the Gorilla. This boss lives on the fourteenth stage. Come in if you dare ;-) [previewyoutube=gmVe_kwGSME;full][/previewyoutube] 2. The hint over the portals is now hidden and displayed when the character approaches the portal. 3. Evolution formulas are now displayed everywhere in the skill selection window. 4. Adjusted the second level of difficulty. Multiple changes. [b]Interface[/b] 1. Updated the statistics window. 2. Updated the settings window. 3. Changed the icons on the minimap. 4. Changed the image in the main menu. 5. Multiple localization system improvements. [img]https://clan.cloudflare.steamstatic.com/images//44269951/585c81d33ccd7b814cf537d8fc67ddd130c9288f.png[/img] [b]Balance[/b] 1. Reduced the effect of increasing health for the “Maximum Lives” ability for the Gunner, 50/100/150/200 > 25/50/75/100. 2. Weakened the "Healthy Living" skill, regeneration reduced: 0.2/0.4/0.6/0.8 > 0.1/0.2/0.3/0.4; healing reduced: 30%/60%/90%/120% > 20%/30%/40%/50%. 3. Significantly increased grenade damage, 12/25/37/50 > 36/40/44/50. 4. Multiple changes in stages 14-20. Now this segment has become more difficult. Bosses have become nastier. [b]Sounds and Music[/b] 1. Changed interface sounds. 2. Sound balancing performed. [b]Bugs[/b] 1. You can now exit the difficulty selection window via the ESC button. 2. Fixed a loading error on the training level. The error appeared after continuing the game and exiting it. Thank you for helping with the playtests, reading these news, and playing games :) Team Midhard games