[b]Hello, Survivors![/b] This week we made many important changes. The gameplay has become more fun. We hope you like the jump changes ;-). Bosses number two and number three have become more difficult. We gave these bosses new skills, and they are waiting for you ). Now let us tell you about everything in order... Some innovations can be seen in the Adrenaline Injection video. [previewyoutube=DASzQMmpJ0U;full][/previewyoutube] [b]Gameplay[/b] 1. Changed the jump mechanic. Now the character jumps faster and more interestingly. 2. Gamepad control. Entering the portal and activating terminals are now triggered by moving the left stick up. 3. Improved the wall jump mechanic. 4. Improved the dash skill of boss number two, “Gorilloid.” 5. The dash skill of boss number two, “Gorilloid,” now pushes back and deals damage to enemies. 6. Boss number three, named “Radiation Sphere,” has a new skill. Beware! [b]Visuals[/b] 1. Integrated the enemy “Shieldbearer.” 2. Improved color schemes on levels. 3. Improved lighting system on levels. 4. Integrated boss number three, “Radiation Sphere.” 5. Increased the size of the grenades of the enemy “Punisher Grenadier” by two times. [b]Balance[/b] 1. Strengthened the damage booster: booster strength 200% → 400%, duration 10 → 15 seconds. 2. Weakened the “Vampirism” ability by four times. 3. Weakened the “Healing Drone” ability by two times. 4. Weakened the “Energy Shield” ability by two times. 5. Increased the base health of regular enemies, 100% → 150%. 6. Changed the speed of enemies, 100% → 75%. [b]Service Systems[/b] 1. Improved the save system. 2. Improved the report submission system. 3. Changes in the localization system. 4. Improved the visual settings system. 5. Configured the Steam achievements system. Steam achievements will be added in the next game versions. Best regards, The Midhard Games Team