Hello everyone! Pirozhok Studio is here. I'm glad to announce new mechanics for today's update. There are so many of them that I could hardly find where to start. [h1][b][u]Gameplay changes:[/u][/b][/h1] [list] [*] [b]First of all, world map was changed.[/b] Eastern Kingdom, Islands and naga were removed from the game. World map looks like that now: [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/10693494/2b8b0867db7f09c97df06a78e7508a6be6ebd4cf.png[/img] Nord location's appearance was also changed - now it's a rocky sea shore: [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/10693494/afe97e09245ba7d69afd4255f21283fe77635233.png[/img] [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/10693494/5ce0bb60cae916f29e017fbf39e50c6209d220df.png[/img] [*] [b]Different difficulty levels were finally implemented.[/b] [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/10693494/47843997b96fc8b7c810429bde831f78c3f55b13.jpg[/img] [*] [b]Your subjects have learned to construct two new buildings![/b] [I]A school[/i] will help your minions to improve their skills in different professions. You'll need a minion with a "Teacher" trait or a master in one of professions to make it work: [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/10693494/df89060677ca0c211322a7270c5495b2e19f7c26.jpg[/img] [i]A market[/i] attracts trading caravans from other towns, bringing [b]money[/b] to the settlement: [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/10693494/cad9e5cf2338b1274c1faafbddf32a8a691cb431.png[/img] [*] [b]Meat the mages![/b] You can train mages in a wizard tower. Mages can wear robes and leather armor and use wands as weapons. Low armor is compensated with high damage and high effectiveness against heavy armored units. [I]Mage without a wand:[/i] [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/10693494/40e20cfc4c6466081960819f016187ef134a39e5.gif[/img] [I]Mage with a fire wand:[/i] [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/10693494/5000e49d47a2c212f9e8d47be9ded932dc1e40ab.gif[/img] [*] [b]Shields were implemented.[/b] Soldiers can use one of three shield types -a round shields, kite shields and tower shields. Every one of them has advantages and disadvantages. Shields can be crafted in the workshop. [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/10693494/932510d03afd44322678ce66f48dbde8ca678933.jpg[/img] [*] [b]Mercenaries were redesigned.[/b] Now you'll be able to hire those cutthroats instead of five similar units. Every one of them has their one weapon and armor types: [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/10693494/39189c45dc743fc4f086df1d83183cd4868e095a.jpg[/img] [I]Before:[/i] [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/10693494/e004d47350963c6851871975e31a19417bae8385.gif[/img] [I]After:[/i] [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/10693494/d40f56cce35cf044d40a01d7d582fe26e52cea85.gif[/img] [*] [b]You'll be able to find treasure in the mine.[/b] Or ruins of an ancient settlements. Explore carefully! [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/10693494/9541532919261b14f5b104134f1154d2e4bcac0c.jpg[/img] [*] [b]Two new weapons were added.[/b] Military picks effectively puncture heavy armor, and two-handed axes deal terrible damage to unarmored units: [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/10693494/7dd97a160a4b1140b0d169bd0aab7ae8ab982331.jpg[/img] [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/10693494/6ec278bbff85bdfb3958974126e5c4c0ce078f4b.jpg[/img] [*] [b]Two new effects were added.[/b] Some weapon types provoke bleeding, dealing periodic damage. Weapons of the undead might provoke poisoning, making your units miss with a 40% chance. [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/10693494/86b777d0727fcff5a9addf7f9a0e714a2af82219.jpg[/img] [*] [b]New traits were added:[/b] 1) [i]Undead slayer [/i]- your unit deals 25% more damage to the undead 2) [i]Nords slayer [/i]- your unit deals 25% more damage to the nords 3) [i]Fear of undead[/i] - your unit deals 25% less damage to the undead 4) [i]Fear of nords [/i]- your unit deals 25% less damage to the nords [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/10693494/8d9723a2b1c1d426ea86a0e9e63a7cb197b0cec0.jpg[/img] [/list] [h1][b][u]Control changes:[/u][/b][/h1] [list] [*] [b] Hero and soldiers[/b] can descend into the mine now. [img]https://psv4.userapi.com/c848032/u152454277/docs/d7/c27fcb05c8b1/HeroMine.gif?extra=L3H79boGMZYXLuCXJFVbPpjjoJcuKedEywDQq0EIEw5mOYgeelSK5zmU68ZkqrS13HZnQTBc_5mlA9FZ7s9LTybO_hod0Q5q5BMNc6Upt78yUw0MqReW9T2eJ8hgQzmzrEOKXWo0KsppOYRtZrU3AyU[/img] [*] [b] Workshop interface[/b] was noticeably changed. Items were divided into three types - "weapons", "armor" and "miscellaneous": [img]https://psv4.userapi.com/c848036/u152454277/docs/d18/e7807b17d727/Blacksmith.gif?extra=-X3oQFti2TGP_AIgZONuqD8T1GFe5ja07DGW-b0ibpJ-tm1lYcc9p5EtYIt_gElG9l-dE416JTNFl6U8ctCfnNZEd2-Cyl-dxtQFA4juzCJVTbLbB09cWufC3vtkXPZrpqmnjRy4AvzRwXE7Xili76c[/img] [*] [b] Soldiers Control panel[/b] was also changed - now they have personal traits: [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/10693494/92edb09f852304f04d30e64638f82d9b51835740.jpg[/img] [*] [b]Behaviour mode[/b] or [b]attack move[/b] for all chosen units were implemented. [*] Pressing [b]Shift[/b] you'll move to a free minion now. [*] Pressing [b]Tab[/b] one chooses hero, pressing it twice will move the camera to him. [/list] [h1][b][u]Graphic changes:[/u][/b][/h1] [list] [*] [b]Banners[/b] were redesigned: [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/10693494/003cde903772f1a9b6376afe94ab0696db452a12.jpg[/img] [*] [b]Loading screens[/b] were redesigned: [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/10693494/9e694763c2026533dd049a5ec4e4685e9021f8d5.jpg[/img] [*] [b]Helmets[/b] were redesigned too. Ancient helmets might be dropped from the skeletons. They are slightly better that the leather ones, but are quite bulky to use, slowing your minions down: [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/10693494/6a581d671d52a097339820f1e6320f8da19fbb4c.png[/img] [*] [b]Names and appearance[/b] of the minions were redesigned: [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/10693494/b98ee40a85af81f35fcdb31052a685b627abd68e.jpg[/img] [*] [b]Iron[/b] armor and weapons were redesigned too. [/list] [h1][b][u]Bug fixes:[/u][/b][/h1] [list] [*] Incorrect hero behaviour in battles [*] Impossibility to hire minions to farms using the control menu (T) [*] Incorrect soldiers and mercenaries behaviour near hunting minions [*] Incorrect rations pictures after loading the game [*] Incorrect dialog texts after loading the game [*] Incorrect villagers behaviour [*] Massive dear migration [*] Incorrect ore spawn in the mine [*] Incorrect bears behaviour [*] Incorrect fence length on the background [*] Incorrect bakery sprite after loading the game [*] Ore and stone amount that is gained from villages was slightly decreased [*] Minions quit their job after bathing [*] Minions bug out after hiring them into the mine using control panel [*] Ammunition choice bugs out using control panel [*] Goblin and dwarf traders bug out [*] Incorrect expedition wagon behaviour [*] Heroes ranged attacks bug out [*] Quests are not loaded [*] Towers are not loaded [*] "No soap" icon bugs out [*] Catapult armor type is not shown [*] Incorrect skeletons behaviour during the daytime [*] Incorrect underground skeletons behaviour [*] Incorrect support beams sprites while building [*] Buildings overlap [*] Childrens' heads bug out [*] "Fighter" and "Puny" bug out [*] Forest background bugs out [*] Nords bowmen' armor types bug out [/list] That's all for now, folks! I'm planning to implement secondary weapons for arches and random words generation. Share your opinion and don't forget to join our [url=discord.gg/pirozhok]Discord-channel![/url]