INSPIRE - September Report!
Author: husmanofficial,
published 2 years ago,
Hey Everyone,
I've been super busy with preparing the game for Alpha 1.0, the first playable version that is coming soon!
Via this report, I'd like to share with you some of the major updates that have come to the game in the past month.
[b]SEASONS[/b]
The main feature that is added this month is dynamic seasons, which change the whole world. For now, this change is mostly cosmetic and will spawn different vegetation and props during each season. Later in development, I will add also certain seasonal events.
[b]SHOP SYSTEMS[/b]
There are now shops in Realle and the Northern Forest where you can buy and also sell items, each shop has its own inventory which gets restocked after a certain time.
[b]CONTRACT MANAGER[/b]
Next to quests that you receive from quest givers you can also accept contracts, right from your inventory. These contracts come in a few different variants and will be built upon in the future.
[b]UPGRADE YOUR WEAPONS[/b]
All weapons can now be upgraded from level 1 until level 5. Each upgrade will increase the damage output that a weapon does. To upgrade weapons you need the right materials, which you can find throughout the world. In the future upgrading, a weapon will also give the possibility to add perks to your weapons.
[b]ENEMY PATHFINDING[/b]
After a lot of experimenting I've managed to find a much better way to handle the navigation of enemies, they should now be able to find and reach the player, even when the player is on a difficult-to-reach spot.
[b]HUD & UI Overhaul[/b]
I've overhauled the general HUD & UI to make it more streamlined and give it a cleaner look. This is of course still open to interpretation and will probably change and improve in the near future.
[b]PROCEDURAL ANIMATION[/b]
After a lot of iterations, I've managed to get the first fully procedural animated enemy in-game. This is a major milestone for the bigger enemies in the game and gives those enemies a lot of weight.
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Next to the above, I'm continuing to fix bugs and make the overall experience as good and as fun as I can. I appreciate all your support and if you'd like to be the first to know about updates, make sure to follow the INSPIRE socials!
DISCORD: https://discord.gg/Yfpct7nA
TWITTER: https://twitter.com/inspirethegame_
INSTAGRAM: https://instagram.com/inspirethegame
Much love,
-Nick