INSPIRE - July Report
Author: husmanofficial,
published 1 year ago,
Hi Everyone,
I would lie to you if I said it was a hectic month this past month since I have been on a wonderful holiday.
That obviously doesn't mean that no work has been done.
This past month I've been almost solely focusing on polishing and fixing bugs for the game. It's not the most fun work but in the end necessary to give you all an exciting game.
One major tweak that I've done is on the performance front. Where now the game runs on a beautiful 60FPS in each zone. Which is a major milestone for me.
Next to the bug fixing, I've also finalized the final enemies for the game, so now all creatures in the game are DONE! Same with all the biomes. So we're really getting closer to a release date.
For this month's devlog I've done a deep dive into how all the enemies for my game are made. If you haven't seen it make sure to watch it here:
[previewyoutube=hiB29J9js_4;full][/previewyoutube]
I hope you like this showcase on how I make all my enemies.
That's all for this month's report. I hope you have a wonderful end of the month!
-Nick