Early Access Patch #2: Mana & Attack Speed Improvements
Author: Wizardfu,
published 4 months ago,
Greetings, Captain!
Another small update with new goodies. Thank you for your feedback! This update is because of you.
[h3]Release Notes[/h3]
Here's the full release notes:
v0.9.2 : June 8, 2024
Gameplay:
[list]
[*] Got attack speed to feel consistent by making it entirely based on your attack speed attribute rather than a 50-50 blend of attack speed and combo hits, which are hits that cause damage versus hits that whiff
[*] Slightly increased the maximum amount of attack speed (from 45% cooldown reduction to 50%)
[*] Fixed attack speed not being applied to knuckles
[*] Ensure that you can melee, dash, melee, dash in rapid succession without being able to exploit this with simultaneous melee + dash
[*] Fixed not being able to quickly dash and melee with Boots
[*] Allow quickly using dash after a Jump
[*] Expanded the range of Grenade and Bomb explosions from 72 to 120
[*] Made Grenades stop rolling when they hit an enemy
[*] Made the Mini-Grenade explosion animation visually match the actual explosion radius (72)
[*] Fixed cooldown reduction not being applied to upgrading the ability level of Boots
[/list]
Mana Improvements:
[list]
[*] Increase the Vim Nudger mini relics from +5 to +10 max mana
[*] Made Vim Nudger also do +5 mana regen
[*] Increased the Blue Vampire relic from +5% to +25% mana steal
[*] Created the Blue Vampire mini relic that has +10% mana steal
[*] Fixed mini relics (like Vigor Nudger) disappearing after Save & Quit
[*] Increased maximum mana steal from 8% to 100%
[*] Made all damage to enemies work as mana steal even if the enemy has no mana
[*] Displayed the amount of mana stolen above your head
[*] Create the Vampiric Nudger mini relic with +5% mana steal
[*] Create the Small Replenisher mini relic with +5% mana regen
[*] Instead of a Vim Nudger, sometimes offer a Vampiric Nudger or Small Replenisher
[*] Reduce mana regen attributes of armor by 50%
[*] Increased the mana regen of the Replenisher relic from 10 to 25 mana per minute
[*] Tried mana regen increasing along with max mana (it didn't feel balanced and meant that mana regen itself had less value)
[*] Make models for replenisher, booster and vampiric relics unique
[*] Reduced the mana cost of Grenades from 50 to 20 to match Bombs which do the same base damage
[/list]
Gold Magnet Improvements:
[list]
[*] Fixed Gold Magnet attribute not working at all in many cases
[*] Increased the range of Gold Magnet from 32-162 to 48-240
[*] Made the Gold Magnet effect stronger as long as it is more than the base 10%
[/list]
Camera / Shaders:
[list]
[*] Made the camera zoom out and pan to keep bosses in view when possible
[*] Made the background color for each floor change
[*] Dialed in the shader effect for more optimal color heuristics (essentially its a tad brighter and makes screenshots pop more)
[/list]
Enemies:
[list]
[*] Made floor 9 knights animate a warning exclamation mark above their heads before using shield
[*] Reduce floor 9 knight base damage from 6 to 5
[*] Gave Sindraphon +50% explosive defense (grenades could easily cheese him)
[/list]
UI:
[list]
[*] When upgrading Dash abilities, mention that they come with cooldown reduction
[*] Made chest choices announce what each item is even during quick story dialog
[/list]
Bug fixes:
[list]
[*] Fixed the bug where the UI would be missing fighting Sindraphon
[*] Fixed an occassional crash when the boss platform falls beneath you
[*] Fixed upgrading Dash abilities to level 8 or 9 caused them not work anymore
[*] Fixed not being able to use the mouse in the Achievements menu
[*] Fixed the Shield ability not having an announcement describing it
[/list]
Misc:
[list]
[*] Made the dash trail last a little longer
[*] Created an option to disable the game's auto-pause when you alt+tab in Settings -> Game
[*] Made the beginning of a floor run more smoothly on slower computers by pre-loading all rather than lazy-loading some
[*] Flash 'NEED 1' when you do not have enough teleport charges
[/list]
Thanks for playing Wraithbinder!
Nat (the dev)