Greetings, freedom fighters! You now have achievements, a new story element, multi-monitor improvements and gameplay balancing in Wraithbinder. [h3]Achievements[/h3] There's several achievements that have been added like "You died", "You discovered a secret room", "You beat a miniboss", etc. These are achievable now in the demo and will be so in the Early Access version upon release. Plans are to add more achievements in the future. [img]https://clan.cloudflare.steamstatic.com/images//42977979/12ce50e4da0513121619f9e7529f304f8821aa41.gif[/img] [h3]A Story Element[/h3] When you talk to the Shorebot aboard your Ship, you now get some dialogue. This is meant to provide you with some purpose, some guidance on what to do and what to expect along the way. [img]https://clan.cloudflare.steamstatic.com/images//42977979/c3fd3e357e2a148df6cea6de3cb66b7c628a9bec.gif[/img] [h3]Visual Clarity[/h3] Chests now look more obviously like chests: [img]https://clan.cloudflare.steamstatic.com/images//42977979/f373ca8a81e2c3faf952a1b2bcfd4dadca733477.gif[/img] Exploding Barrels look more obviously like they will explode: [img]https://clan.cloudflare.steamstatic.com/images//42977979/fc97c0eb1001176a347970af8b2e42a80f66e5a8.gif[/img] Guardians look more like neutral objects rather than vaguely like enemies. In addition, the Skybot can now build Guardians: [img]https://clan.cloudflare.steamstatic.com/images//42977979/e3c1202f00988b6b92bdf8295f2a67613ad25a3d.gif[/img] [h3]Let There Be Light... Automatically[/h3] When you walk near a light on dark floors, it will automatically turn on rather than having to manually hold it: [img]https://clan.cloudflare.steamstatic.com/images//42977979/3ebb88c40b5999799af30e5634fb42c07afffc32.gif[/img] [h3]Multi-monitor Improvements[/h3] This update brings improved support for multiple monitors. The game remembers which monitor it is supposed to be on. Also it smoothly changes window type, size and ratio. All this on Windows, Mac and Linux. [img]https://clan.cloudflare.steamstatic.com/images//42977979/25e652747153b302fe61a94f1c8358aec6510bcb.gif[/img] [h3]What's Next?[/h3] Thanks so much for watching the live streams at Steam Next Fest, for wishlisting and telling your friends! An Early Access launch is coming soon. I will be making announcements as soon as the date is locked in. [h3]Release Notes[/h3] Here's the full release notes for the latest version of Wraithbinder, in case you want all the details: v0.8.14 : Feb 17, 2024 Story Elements: [list] [*] The Shorebot aboard your Ship now has some dialog [/list] Achievements: [list] [*] Created 5 new achievements: You died, you found a secret room, etc. [/list] Gameplay: [list] [*] Enabled building Guardians with the Skybot (mana cost changed from 300 to 60) [*] Nerfed the Barrel explosion radius (120 -> 64) [*] Doubled the Barrel warning time before it explodes [*] On dark floors, lights are automatically used rather than having to manually hold them [*] Made most enemies partially visible in the fog and darkness [*] Increased the range of light that Wards (built by Skybot) provide to dark floors [*] Allowed Mana Regen to be powered up in the demo [*] Buffed Rings so they have one more damage attribute [*] Made Gzrel (the archer boss) not warp so much [/list] Multi-monitor Improvements: [list] [*] Made the game stay on the current monitor whenever the window size is changed (Windows, Mac and Linux) [*] Allowed smoothly changing between fullscreen, borderless and windowed mode (Windows, Mac and Linux) [/list] Visual Clarity: [list] [*] Made Chests look more obviously like chests [*] Made exploding Barrels look more obviously like they will explode [*] Made Guardians look more like neutral objects rather than vaguely like enemies [*] Changed the shadow angle to improve the aesthetic and reduce the jagginess of shadows [/list] Other: [list] [*] Created the video option to disable camera motion [*] Solved controllers sometimes not working [*] Paused the game when a controller is removed [*] Solved character portrait, items and relics being upside-down on Windows [/list] That's all for now. Cheers, Nat Code, Art & Music