Another Beta Dedicated to Multiplayer is Coming Soon
Author: Wizardfu,
published 1 year ago,
[img]https://clan.cloudflare.steamstatic.com/images//42977979/6941e2c7630b4e7e512490b41ded89bc916198f2.gif[/img]
Greetings, brave warriors!
Here we are wrapping up another fun Wraithbinder beta. Thanks to your feedback, some improvements were made like solving random crashes and adding Steam Cloud sync.
[b]About that multiplayer...[/b]
Welp, after working on this feature non-stop for most of the last few months, there are still some quality issues. Basically, making a multiplayer game by myself has been a supreme technical challenge. lol. Rest assured, I have made an online multiplayer game before, so I'm confident everything will work out eventually.
[b]Another beta soon-ish[/b]
I want to share this multiplayer feature with you when it is high quality, smooth as butter and a super fun experience with friends. In light of that, Wraithbinder will return soon with another beta dedicated entirely to multiplayer.
As soon as I am confident with the code, I will post an announcement on Twitter, Discord and Steam letting you know it’s available to play. It will be like a surprise beta!
[b]A list of what's new in the latest couple updates:[/b]
[list]
[*] Solved the Boss missing his axe weapon
[*] Made relics land in an X shape so they are never on top of each other
[*] Solved "server timeout" message between floors when not connected to the Internet
[*] Solved a framerate slowdown issue
[*] Enabled Steam Cloud sync
[*] Separated settings per platform so a player can have different settings depending on the device they are using
[*] Fixed crash handler on Windows so it displays an accurate stacktrace instead of "couldn't map function name"
[*] Improved menu sounds so they are less bleep bloop
[*] Solved character's name off the top of the traits menu for some window ratios
[*] Solved Continue always starting player aboard ship in offline mode
[*] Solved character getting stuck aiming in one direction
[*] Solved characters able to use Blink, Boots, Bow and Boomerang during cutscenes
[*] Hopefully solved the random crashes when transitioning to next floor
[*] Created a menu down arrow animation for menus that are scrollable
[*] Made the mouse cursor more noticeable
[*] Made all menu options cycle / wrap so its easier to use when only left clicking
[*] Made character style choice either random or sequential based on option
[*] Changed "X ability is required" to "An ability is required" to not influence player's choice of ability
[*] Disallow Dash ability from crossing Boots or Blink gates
[*] Solved Bomb and Jump abilities missing tooltips
[*] Solve characters rotating on main menu accidentally
[*] Solved a bug where picking up an alternate weapon would instantly crash the game
[*] Created the Join Game menu which lists matches a player can join
[*] Made small chests spawn multiple items in multiplayer
[*] Made multiplayer share exp for creep kills when players are near each other
[*] Limited multiplayer co-op mode to 2 players for now
[*] Solved many, many multiplayer desyncs
[/list]
That’s all for now, bravest of warriors,
-Wizard