This is I believe the final patch before we start work on 1.2.0. If we find additional issues, we will patch in 1.1.5, but we're going to start working on adding new major features to the game soon. [h3]Patch 1.1.4 Changelist:[/h3] [list] [*] Fixed an issue with the unit icons missing in the battle map and in mouseovers. [*] Changed generation, planets will no longer tint red if they are "Green Forest Planets" for example. (Savegames will be unchanged.) [*] Planets with Oceans will now no longer be strange colors because of this. [*] Expanded on Volcanic planets, updated appearance of these so they can now generate different colors. [*] Updated the mouseover indicators in the solar/planetary view and draw much nicer now and are much less of an eyesore. [*] Changed the planet tileset to be clearer and draw better. [*] Fixed an issue where Space-Explorer Vessels had missing textures. [*] Settlements on planets now draw better and will not draw over shorelines. [*] Better texture for mountains, Mountain Planets. [*] Temporarlly cut shapeshifters and their traits because it was causing a crash. [*] Added the ability to spawn on Frozen planets. (We have a huge update in 1.2.0 for this planned, that will allow you to choose more specifically what kind of starting planet you are to land on.) [*] Fixed a really odd bug where if you had no slaves on a planet, and you recruited slave units, it would replace your slaves with Abominations with zero population. Now they start out as your present species. [*] Slave units will now draw with their respective slave portraits. [*] Terrain on certain planets now displays a proper tooltip. [*] Fixed an issue with certain displays showing repeated versions of the same display (According to Helz) [*] Fixed a strange lockup where if you hit the left button on the religion view (That someone didn't report for some reason) it would crash the game. [*] Fixed an issue where base camps would spawn 3-4 tiles away from the base if you landed on an empty tile. [*] Fixed an odd issue where towns would transform into Capitols on unowned planets. [*] Other bugfixes. [/list] Cheers, The Developer