[img]https://clan.cloudflare.steamstatic.com/images//44247064/02238e9c3a0b6a3ba0aecc8874ff7ef847de3226.jpg[/img] Pre-release testers now have access to a near finished build of the game. If no issues are found, we will move forward with releasing the game! [b]Change-list:[/b] [olist] [*]Full variations for portraits, additional human hairstyles. [*]Victory conditions should now work. [*]Added a "Are you sure you want to quit?" menu. [*]Most achievements are now possible. [*]Changed the planetary map to be more visually appealing. [*]Redid the Options menu. [*]When "High Graphics" is disabled, shaders are now disabled for potato PC's. [*]Fixed a number of AI issues. [*]Fixed a number of missing unit textures. [*]Added a small section to the tutorial. [*]Outposts no longer are invisible. [*]Creating custom human civs no longer throws errors. [*]Fixed fighter/bomber deployments. [*]Fixed a number of string display issues. [*]Added tooltips to every button in the game. [*]Mousing over terrain will now give you information about the planet. [*]You no longer can land armies on impassable tiles! [*]Added ocean transports, by which if you move an army onto an ocean it will garrison into sea transports, and you can disembark them by going onto a shoreline. [*]Nuclear missiles now only deploy one missile per turn instead of 4. [*]Nuclear missile damage now stacks. [*]Added tons of new events, such as terrorist attacks and storms. [*]Storms now do damage to buildings. [*]Added a missing music track back in the game. [*]Added some cheat codes that will be available on release. [*]Storms no longer generate food and crime. [*]Added a few new quotes to the loading screen. [*]AI will now target planets based on their "Strategic Value" - this has been revamped. [*]If you trash a Leader artifact and it says they will commit treason, now they actually do. [*]Fixed planet renaming. [*]Can now rename fleets. [*]Cloaked units now generate a cloaking visual effect. [*]Artifacts always give notifications. [*]UI Changes, especially with events. [*]Fixed a display issue with the credits. [*]Fixed the zoom movement slider. [*]Hitting "STOP" in the battle map actually stops units now. [*]Natural disasters do damage now. [*]Can skip events by holding "Enter". [*]Added additional sound effects to combat and galactic map. [*]Fixed a ton of other crashes and bugs. [/olist] [img]https://clan.cloudflare.steamstatic.com/images//44247064/9b216594e44f5db0ccff44daba03b6316e86358b.jpg[/img] This was exhausting, but it had to be done. If no major issues are found, we are going to move forward with release. Thank you, Reptilian Games, LLC