Patch Notes - Build v0.593-demo
Author: Marx,
published 5 months ago,
[h1][b]My first patch notes![/b][/h1]
Looking at the run statistics Sewer only has a 20% clear rate, which feels too difficult, I have rebalanced the level:
[h2][b][u]Sewer Rebalance:[/u][/b][/h2]
[list]
[*] Enemies now increase every 5 levels instead of every 3
[i]Rat Mages to start spawning at level 20, instead of level 12[/i]
[*] Poison balls have been recolored purple/blue for better visibility
[*] Poison ball speed reduced from 250 -> 200
[/list]
[b]Leaderboards for Sewer have been reset due to these changes.[/b]
[h2][b][u]Class Changes[/u][/b][/h2]
[i]Shaman:[/i]
[list][*] Earth totem stun from 3.0 -> 1.5[/list]
[i]Druid:[/i]
[list][*] Entangle stun from 3.0 -> 1.5[/list]
[h2][u][b]Bug Fixes / QoL[/b][/u][/h2]
Updated Main Manu font, level select, and redesigned boss rush option button.
Pausing/Resuming the game on the class select screen will no longer start the game without a class and now shows the mouse.
Score Timer now shows level goal