[h1]Hello Survivors![/h1] We are [i]very excited[/i] to launch this new "abilities" update to SurvivalScape. [b]Leaderboards will not be reset[/b] for this update while we collect data on how these new abilities change scoring. [h2]Patch Notes:[/h2] [b]Omniscient[/b] class has been added to the main game New hidden achievement Players now have a range indicator circle showing their lock-on range VSync option should no longer reset when opening the options menu Translations can now be overridden from the options menu Fixed an issue with some classes (Archer, Wizard, Druid) having higher default range than intended Fixed an issue with projectiles not firing in the weekly challenge Fixed a bug where Shuriken would crash the game Twitch integration now waits for streamer to choose level up [h3]New Abilities:[/h3] There is a new targeting system, "close range/radius targeting." These abilities won't fire off until an enemy gets close within the radius (Banish, Quake, Smoke Bomb, Vine Whip) [b]Global Abilities:[/b] New "global abilities" system, where all classes can use the ability. [b]Bubble Shield[/b] is now a global ability available to all classes. [b]Archer:[/b] Cluster Shot - An arrow fires into a cluster [b]Knight:[/b] Shield Slam - A shield slams down stunning enemies Mace - Maces spin around the knight [b]Wizard:[/b] Banish - Banish an enemy before it hurts you [b]Druid:[/b] Vine Whip - A vine whips nearby enemies [b]Rogue:[/b] Smoke Bomb - A smoke cloud stuns nearby enemies [b]Beast Master:[/b] Bee Army - Bees fight along side you [b]Shaman:[/b] Quake - Stun enemies near you [h3]Ability Changes[/h3] [b]Druid:[/b] Wildfire - No longer ends prematurely cutting the sound out [b]Rogue:[/b] Splinter - Now has a 50% chance to rotate at 45* or 0* [h3]Known Issues:[/h3] Bee Army's bees can sometimes occupy the same "bee slot" Please report any issues or feedback on the [url="https://discord.gg/95XmYfPnwV"]Discord[/url] or the Steam forums! Thanks, - Carina & Mark ❤️