Some balance related items this time around [list] [*] Updated "Upgrade" system to be based off effect and how much the effect will increase. Increasing card still gives 2x the status effects but also costs quite a bit more to do so. [*] Nerfed Shield and Buff slightly [*] Fixed an issue with card duplication when clearing the last strata [*] Lowered fragment gains slightly [*] Increased cost to slot stones [/list]