Heard all of you loud and clear that there is just too much reading simulator in a card game. So I removed a number of redundant tutorials, merged some, made some into graphics and just overall did my best to cut down on the tutorial reading. The 2 big ones are still the combat tutorial (shortened) and the forge tutorial. The rest have either been streamlined or removed entirely. There is also a number of bug fixes around defense and buff, as well as other items that have come up over the past few days. I appreciate all the input from everyone and I am working my fastest to resolve issues before EA release next week. Expect probably 1 or 2 more updates. As always let me know if you see anything or have any issues. Thanks! Luigi [h3]Full Notes[/h3] [b]New[/b] [+] Added new notification about available free draws when ending a turn [+] Added new setting to toggle free draw notifications [b]Update[/b] [+] Players can now only win the Gambler event 3 times [+] Removed city tutorial screen [+] Shortened fight tutorial slightly [+] Draw card area is hidden at the end of turn [+] Updated Blood Amulet description to say when damaged [+] Removed and consolidated a number of tutorials [b]Fixes[/b] [+] Fixed an issue with buff not applying correctly [+] Fixed an issue with buff not dealing damage if the card played doesn't already have an attack value [+] Potential fix for save issues [+] Fixed an issue with buff applying to attacker and defender [+] Fixed an issue where weakness does not update enemy damage on play [+] Fixed a bug where the Teleport Service event did not delete journey when using the service [+] Fixed an issue where defense was not properly adding/subtracting the enemy damage [b]Balance[/b] [+] Nerfed Buffed