Hey Settlers! Thank you for the awesome response to the release! We have been reading and watching the reactions and feedback, we fixed few issues in game and did some balancing depending on the feedback we got from the playerbase! - Fixed "Camera Zoom acting weird", there was an issue with new unity input system which we fixed. - Balanced launchpad cost, the material cost was 1000 per, now 700 per material. - Balanced 1st level passive generator pod costs to make the early game more normalized (increased a little bit) - Balanced 2nd level passive generators, their cost was too high, and some players mentioned instead of researching these pods, they can put multiple first level generators, we believe now the research curve is more normalized and you will want to research and use these pods. - Balanced 3rd level passive generators, these were too pricy, now its again more "normalized" :) Players told us [b]they kept waiting for resources,[/b] to combat this quickly, we also drastically lowered the 2nd level generator's material cost of their own type material. If you want to build a Nuclear Reactor, because you don't have much Energy Material, now you won't have to wait. This was soft locking the game. We would love to hear your feedback about these. Thank you for being patient, and please give us a review on Steam to share your thoughts, we will read each of them!