Hey Settlers! I want to sincerely thank everyone excited about the early access release on March 11. As I type this, we are way [b]past 25,000 wishlists.[/b] My team is very excited about your attention and we are [url=https://twitter.com/tinymice_/status/1763079309626049004]working hard[/url] on delivering the best we can in the Early Access. In addition to our team, I would also like to shout out our Asian publisher [url=https://store.steampowered.com/publisher/GamerskyGames]Gamersky[/url] and their Asian language translators for crunching close to the release for the localization. Thank you for bearing with me, let's get into the list of updates this week; [h2]New Features:[/h2] - Added new planet landscapes and tweaks for Planet 3 and Planet 5. - Introduced new artifacts and lore objects for the second planet. - Implemented new special effects for spores and radiation leaks. - Added new units: raider and alien artifact. - Introduced a new music system with added tracks. - Added new events: avalanche, blizzard, rainstorm, and radiation leak. - Implemented a new tutorial system with animated arrows and indicators. [h2]Gameplay Adjustments:[/h2] - Adjusted ore positions on Planet 5. - Balanced thruster force and gravity multipliers. - Modified lava speed for a more realistic experience. - Updated event lists for various planets. - Balanced research and fixed robotics functionalities. - Improved spaceship fail screen and force multiplier effects. [h2]Bug Fixes:[/h2] - Fixed issues with storage loading and settler null checks. - Addressed problems with quest completion and energy rewards. - Resolved issues with structure placement and destruction. - Fixed visual glitches with sick icons and settler assignment indicators. - Corrected problems with event notifications and descriptions. - Removed unnecessary debug logs and cleaned up code. [h2]Quality of Life Improvements:[/h2] - Enhanced settler information panels with treatment sliders and progress bars. - Improved navigation mesh generation for better pathfinding. - Added corner indicators for demolish mode. - Streamlined building canvas activation for better performance. - Updated tutorial UI for clearer guidance. [h2]Events and Effects:[/h2] - Introduced various weather effects: blizzard, rainstorm, sandstorm, and heat wave. - Added malfunction events for structures during adverse weather conditions. - Implemented out-of-commission indicators for settlers and structures. - Enhanced visual effects for lava activity, meteor impacts, and radiation leaks. [h2]Miscellaneous:[/h2] - Added new collider models for artifacts. - Improved event audio with sound effects and scriptable objects. - Updated monolith animations and starship tutorial UI. - Enhanced pointer visibility on white backgrounds. - Added control button tutorial indicators for better player guidance. [img]https://clan.cloudflare.steamstatic.com/images//44700247/af2512f9209f562fc7b496a2cb34c136e124335c.png[/img] [img]https://clan.cloudflare.steamstatic.com/images//44700247/0b052f876ff4a6aebb6e4679a2db8915ff8cadf7.png[/img] Thank you for your support, please check out our twitter for latest in game [url=https://twitter.com/tinymice_][b]screenshots and footage HERE.[/b][/url]