Here is a list of changes for reference during tests; [h2]Features:[/h2] [list] [*] [b]Structure Interaction:[/b] [list] [*]Added the ability to turn structures with a right-click.[/*] [/list] [/*] [*] [b]Transport System:[/b] [list] [*]Implemented a new miner and transporter system.[/*] [*]Introduced a warning UI for transport storage.[/*] [/list] [/*] [*] [b]User Interface Enhancements:[/b] [list] [*]Improved top settler rendering.[/*] [*]Fixed escape panel display issues.[/*] [*]Event warning indicators now provide clearer feedback.[/*] [*]Storage notifications alert players if there are no storage units on the map.[/*] [/list] [/*] [*] [b]Controller Support:[/b] [list] [*]Enabled structure selection with a controller.[/*] [*]Improved panel opener functionality with a controller.[/*] [*]Enhanced planet selection using a controller.[/*] [/list] [/*] [*] [b]Bug Fixes:[/b] [list] [*]Fixed connections, tunnel no connection, and structure info panel issues.[/*] [*]Resolved tunnel not connected indicator problems.[/*] [/list] [/*] [/list] [h2]Gameplay Improvements:[/h2] [list] [*] [b]Tunnel System:[/b] [list] [*]Implemented various tunnel placement improvements (half turn, turn, long, short).[/*] [*]Adjusted detection colliders layer for all structures.[/*] [/list] [/*] [*] [b]Cursor and Input:[/b] [list] [*]Added locked cursor flow for improved player experience.[/*] [*]Ongoing work on virtual mouse controller and gamepad controller support.[/*] [/list] [/*] [/list] [h2]General Enhancements:[/h2] [list] [*] [b]Cleanup and Optimization:[/b] [list] [*]Continued cleanup for virtual samples and codebase.[/*] [*]Better positioning for structures.[/*] [*]Overall codebase cleanup for better maintainability.[/*] [/list] [/*] [/list] [h2]Version Compatibility:[/h2] [list] [*] [b]Versioning:[/b] [list] [*]This patch is part of version 0.3.8 of Stellar Settlers.[/*] [*]Merged changes from the main branch for better code integration.[/*] [/list] [/*] [/list] [h2]Known Issues:[/h2] [list] [*] [u]Dynamic Material Change:[/u] [list] [*]Fixed an issue with short tunnel ghost material change dynamics.[/*] [/list] [/*] [/list] In order to report a bug about the updates in this version, please send us an email at bug@tinymice.org or respond on this update thread as a comment. [img]https://clan.cloudflare.steamstatic.com/images//44700247/56260b0acde0bb579f86f8a08a91a42ec3e91ff5.png[/img]