Game Modes Update - Early Access 0.7.0 Patch Notes
Author: Troypc,
published 4 months ago,
Hey Settlers!
Game Modes are here! Morph the gameplay depending on your preferences. Do you want an extra chill experience with no negative events? Or do you want to build crazy spaceship builds and launch them? Unlimited resources?
Or do you like more challenges, such as negative events every minute? We don't judge you :)
[h2]Game Modes[/h2]
Let's have a look at what modes we have for you.
[img]https://clan.cloudflare.steamstatic.com/images//44700247/78e3492203f40bd34e9a8fb08829382ffa243896.png[/img]
[b]Classic Mode[/b]: Comes unlocked
Classic Stellar Settlers experience, balance between resource management, exploration, and survival.
[b]Chill Mode[/b]: Unlocks at level 3
No events, full settler morale, laidback cozy game, perfect for players who want a stress-free environment and focus on building and relaxing.
[b]Sandbox Mode[/b]: Unlocks at level 7
Unlimited resources, no rules, cool space base designs, ideal for creative players who want to experiment and create without limitations.
[img]https://clan.cloudflare.steamstatic.com/images//44700247/62db15f932665bdb928856577b8f0932dd88a54f.png[/img]
[b]Spaceship Mode[/b]: Unlocks at level 10
Build and try to launch spaceships with a given budget, and challenge your engineering skills and resource management to successfully reach the stars.
[b]Mayhem Mode[/b]: Unlocks at level 15
Constant negative events every minute, for hardcore players, test your survival skills and strategic thinking under relentless pressure.
[b]Base Defense Mode[/b]: Unlocks at level 20 (unavailable for now)
Protect your base against a constant horde of aliens, combine tactical defense strategies and resource allocation to withstand the onslaught. This mode will be available after the "combat update".
For Example, let's look into Spaceship Building Mode;
It is just what is says it is. You have a set budget where you build a spaceship and try to do a successful launch. Go absurd for fun, or engineer an efficient one.
[img]https://clan.cloudflare.steamstatic.com/images//44700247/f790453abb4f142f9607a5b853f08df951980bb5.png[/img]
Do you think this one is going to launch successfuly?
We hope you enjoy the new in-game content.
https://store.steampowered.com/app/2628570/Stellar_Settlers_Space_Base_Builder/
In addition to the [b]Game modes[/b], we also worked on some more bug fixes and QoL changes in this update. Let's get into the full patch notes for the nerd settlers among us.
[h3]Stellar Settlers Patch Notes[/h3]
[b]New Features:[/b]
[list]
[*][b]Spacewhale Texture and Animations[/b]: Added spacewhale textures, idle animations, and tail animations.
[*][b]Mode Localization[/b]: Game modes are now localized in multiple languages.
[*][b]Active Mode Indicators[/b]: Active game mode icons are now displayed in-game and in the main menu.
[*][b]Sandbox Mode[/b]: All research is now unlocked in Sandbox mode.
[*][b]Spaceship Build Mode[/b]: Increased maximum storage capacity.
[/list]
[b]Improvements:[/b]
[list]
[*][b]Game Mode Borders and Icons[/b]: Enhanced the game modes UI with new borders and icons.
[*][b]Mode Icon Tooltips[/b]: Updated messages for mode icon tooltips.
[*][b]Main Menu Updates[/b]: Refined main menu to show active modes and reset game mode on save reset.
[/list]
[b]Fixes:[/b]
[list]
[*][b]Tutorial[/b]: Disabled the tutorial for non-classic game modes.
[*][b]Settler Scriptable Objects[/b]: Fixed issues related to settler scriptable objects.
[*][b]Warehouse Placement[/b]: Resolved problems with warehouse vertical tunnel placement.
[*][b]Warehouse Save/Load[/b]: Addressed issues with saving and loading warehouse data.
[*][b]Settler Bonuses[/b]: Corrected initial settler bonuses on game start.
[*][b]Spaceship Build Mode[/b]: Fixed launch issues in spaceship build mode.
[/list]
[b]Removals:[/b]
[list]
[*][b]Legacy Joystick Input[/b]: Removed all legacy joystick input.
[/list]