This will further improve pacing to give a player more room to breath in the beginning of missions. Although 2nd ship is very strong, it is still very hard to play properly. Some buffs will help with that. Also, it should be easier to beat bosses with it (focus tower now melts bosses). I also wrote a short guide for anyone who wants to beat higher difficulties. v1.0.3 - Change timings for 1st waves and enemies for 3rd waves to make pacing easier - Nerf avenger, generator, healer and stick-bug enemies - Bring back health buff for coil 2 1 upgrade 10 -> 16 - Double the distance required to transfer coil charge so it is always transferred with generators and plasma towers - Focus tower attack speed increases faster starting from tier 2 (10%/20%/40% -> 10%/30%/60%) - Reduce plasma tower delivery 20 -> 15 - Increase damage of upper mortars branch 8 -> 10 - Fix colliders not recalculating in pause resulting in ability to place buildings on top of each other and even destroy station - Small localization fixes