This update will improve the demo based on the latest feedback and add 1 new artifact for everyone having trouble with mining missions! Rocket launcher vs mortar balance can feel unfair, even though enemy density on higher difficulties is higher. Now mortars will deal much more damage. Also, missions with rewards in resources feel more appealing later in the game compared to artifacts. Now this difference will be less noticeable. v0.2.3 - Significantly increase damage of mortars (3->5) - Give 1 more resource with artifact in mission rewards - Nerf kinetic burst, but buff final turret upgrade allowing turrets to heal on crit - New artifact: Matter displacement - double mining speed - Buff energy wall upgrades making them cheaper - Wave generator is now a little better at tier 1 - Particle collider now only gives uncommon or rare artifacts - Start bonus health cost is now relative to max health - Enemies now correctly find new target after knock back - Fix defense (from Stellarium coating artifact) becoming 0 after Station upgrade - Display signal range in buildings' stats - Disable snapping for drills - Small artifacts descriptions improvements - Add tutorial for upgrades - Different tutorial improvements - Small UI improvements - Reduce volume of boss and laser effect - Fix small errors