This update will add more content, artifacts, enemies, escape pod mechanic, qol features and game rebalancing! v0.3.0 - Add 11 new artifacts - Allow player to lose one mission using escape pod - Allow to cancel any delivery item that was not applied yet - Reduce supplies energy gain by 5 - Generator now gives first energy in 5 seconds instead of 10 - Difficulty rebalance, final waves now stronger, some enemies buffed - Cloaked enemies modifier - Bombardier enemy - Endless waves now scale faster - Energy walls now restore health (0.2, 0.5), recharger artifact removed - Missions with artifact reward now give 1 more resource - ML diagnostic system no longer gives a shield - Nerf shock waves artifact, knock back now dont stack - Nerf resonator artifact (3x->2x) - Broadband receiver scans more missions even the same level it was received - Buildings upgrades cost rebalance - Small UI improvements - Fix small rocket getting stuck in boss and rotating after mission end - Fix ship rocket flying through the ground on high game speed - Fix boss laser animation on death - Fix turret first shot crit resetting after upgrade - Fix small errors