I noticed that many players are facing difficulties on Development and Research type of missions the first time they encounter them, as they are not familiar with game mechanics. Now first and second missions of this type will be much easier in their special goals (development cost, research time). v0.2.2 - First two Development and Research missions are now much easier on Adventurer and Officer - Default difficulty is now Adventurer if player never completed any run - Event after 3rd mission now restores more health (50->100)