Version 1.1.5: [b] Gameplay Changes:[/b] - changed maintenance interval for advanced life support - changed maximum rating for "Alien Infestation" mission - changed ERS requirements for all contracts - changed auto-resolve method for "Major Collision" and "Asteroid Field" - improved crew accuracy when fighting drones - added targeting of drones for corridor turrets - increased reload speed for corridor turrets (by technicians) - waypoints and patrols are in front of units for better visibility - added Auto-Resolve difficulty as a singleplayer startup option - added cheat for Auto-Resolve difficulty: Ctrl-R to switch between easy, normal and hard [b] Bugfixes:[/b] - fixed 'Design Cargoship' contract (crew limit) - fixed a cargo hold exploit for the Avara Demiri - fixed missing sprite for the heat redistributor - fixed door attachement to some of the corridor L-sections - fixed "change contract" window issue - fixed airflow issues for open exit hatches adjacent to bay doors - fixed crew count number for saving/loading ship classes