[h1]Version 1.6.4:[/h1] If one of your ships suffers from an accident it is not completely lost, but you can rescue it by sending a ship equipped with a hangar. Warships with a hangar offer you now also the choice to board, making it possible to capture an enemy vessel. I also added some more (and better paid) transport contracts, so that you can make some more money, especially at the beginning. Gameplay Changes: - ships are not lost after an accident, but stranded - stranded ships can be saved (if you have a hangar) - hostile ships can be boarded (if you have a hangar) - added transport contracts with higher payment Bugfixes: - fixed negative array index in galaxy map - removed undo shortcut when load menu open - fixed cut-off technology in research - fixed ship issues when loading/saving game - fixed crew managment sound issue - fixed text_compass_rps error - hopefully fixed the department switch problem I cannot reproduce and I don't know at the moment what is causing the pop up message problem for some. I hope you can provide me with more information, so I can find a solution.