Stability and Bug-fix patch November 21st
Author: unleashthegiraffe,
published 1 week ago,
Hi everyone! :)
With this patch we’ve added a number of fixes that should decrease how often characters get stuck and stop attacking in combat.
This is not one single bug, but a number of issues that can cause it. We’ll continue to patch this when we track down more causes. Please continue to report this to us when you experience this issue. Thank you! :)
[list]
[*]All characters should now be much less likely to get stuck doing nothing in combat.
[*] The world map upgrade making the first reroll of the day free was not working. This has been fixed.
[*] Gallant self-heal talent tree now works! Upon testing it, we realized it was massively overpowered, so its has been nerfed from 50% of ability power to 25% of ability power.
[*] Thorns could scale out of control. This has now been addressed. Thorns are still awesome!
[*] The Cultist now does more damage in Phase 1
[*] The minions spawned by the Cultist in Phase 1 are now slightly weaker
[*] The Cultist now powers up over time in Phase 1
[*] The rain cast by the Cultist in Phase 4 now does more damage.
[*] Fixed a rare issue where you would spawn into the Tutorial instead of the main game when starting pressing continue game.
[/list]
We’re continuing working through the bug reports and feedback you send to us. Thank you for your support and patience!
Sigrid & Mattias