Hi everyone, Once again we've received a lot of excellent feedback and based on that we've implemented a number of improvements and updates to the demo. We were told by several players that they didn't feel they could really snowball with any of the builds. We knew this could be a bit challenging with some of the restrictions we put in with the demo. To be very honest a bunch of things was just not ready to release when we first launched the demo. Now however we've implemented all skill trees for the available heroes. As you will notice there are a lot of ways to build power and potentially snowball over the course of run. Hopefully you'll have as much fun with that as we've had while testing. [img]https://clan.cloudflare.steamstatic.com/images//44519271/e8ab81af0e8efc1c49693696a4934fea9b571894.png[/img] [b]Here are the full patch notes:[/b] [h2]New Features and Improvements[/h2] [list] [*] Character skill trees have been updated. All nodes are now available and functional in the demo. [*] New Item - Rootgrower. On attack, chance to root enemy. Increases character range. [*] Automode is now unique for each character now your Barber Ian clone doesn't have to auto just because the original does. [*] Events have been reworked. [*] Status Effect Icons and Improved Tooltips has been added. [*] Detailed view for each character with TONS of information. Now you stats nerds can really min/max! :) [/list] [h2]Bug Fixes[/h2] [list] [*] Fixed a number of bugs that caused heroes to stop attacking and just idle. [*] Fixed a number of bugs and issues in the Tutorial. [*] Improved readability of abilities and skill trees [*] Sound fixes and updates [*] Fixed a number of performance and load issues. [*] Fixed a number of bugs that caused heroes to stop attacking and just idle. [*] Fixed a couple of issues caused by restarting the game. [*] A number of other bug fixes and quality of life updates. [/list] Please continue to provide us with feedback either here or on our [url=https://discord.gg/EyWgvSthpM]Discord [/url] We're especially curious to hear what you think about the new skill trees and how we can improve on the details view. We know it's a bit rough at the moment. Thank you for all your support. Sigrid & Mattias