August is almost over and we've been working hard on a ton of new content for release. Soon we may be able to give you a sneak peek of the final boss... But we've also spent time reviewing and fixing feedback from you all. Thank you to everyone who has taken the time to share your thoughts either here or on Discord. Finally, we've added Korean and Japanese language options taking the number of languages Seer's Gambit can be played in to a total of 5. Here is a high level overview of all changes, fixes and additions. [b]Change log Demo version 0.19[/b] [list] [*] Added a number of new events and updated/Balanced old ones [*] Clarified many skill descriptions [*] Rebalanced difficulty for day 1-4 [*] Korean language option added [*] Japanese language option added [*] Improved Traditional and Simplified Chinese translations [*] Fixed a number of bugs that could cause characters to get stuck or stop attacking [*] Fixed a bug where rarity of items didn't properly change the stats [*] Fixed an issue where some skills in Barber Ian's skill tree didn't function properly [*] Fixed some issues where certain items would spawn under or above characters in the wrong order [/list] [img]https://clan.cloudflare.steamstatic.com/images//44519271/77c619b6274d68658d8bf33adf6cbf6dee21c11e.png[/img]