Hey all, long time no see. We've been doing a lot of work behind the scenes and we wanted to give a fairly major update. We are no longer using the codebase of Squad from Offworld Industries. We are incredibly thankful to have used it for the time we've been able - and it really has helped us grasp what is needed for making something on the scale we want to bring things. It definitely helped us a bit in focusing on other backend systems for the year we've had it, but it's time to move on. [b]We feel we are now capable of making our own character controller now that our frameworks like dismemberment, interaction, mission objectives, custom level streaming, horde/crowd manager, and so on are all near full completion and full implementation.[/b] This is completely our decision. We genuinely think it will be a majorly positive thing for our retroactive project development. [h3]We will be showcasing our new character controller soon! It's had some pretty solid progress so far. Those who like the shooting style of Insurgency or Rising Storm will feel right at home.[/h3] Thank you, everyone. Truly. - Affray