Patch Notes: Dec. 16, 2021
Author: Element,
published 3 years ago,
[list]
[*] Improved audio ambience/added environmental sounds such as vent air and creaking
[*] Updated cargo lift textures
[*] Updated EOTech textures
[*] Fixed some LODs
[*] Made the lift crush you and everything you stand for
[*] Made zombies investigate if they lose sight
[*] Increased margins in player health UI
[*] Fixed some UI glitches and bugs
[*] Made zombie investigation more accurate
[*] Made zombies slightly faster
[*] Fixed a few small[b]er[/b] bugs
[*] Improved SCP-173-B pathfinding
[*] Fixed quite a few map holes and level streaming/loading issues
[*] Rebuilt static lighting and visibility
[/list]