[list] [*] Fixed party room soft lock with the checkpoint shutter [*] Fixed grammar in Seizure Warning [*] Fixed quite a few unloading issues in dedicated servers and singleplayer (P2P will remain quite the buggy mess) [*] Improved scope masking for telescopic sights [*] Improved some weapon and attachment textures [*] Made AI guard patrols differ based on their weapons [*] Reduced soldier field of view [*] Increased soldier inaccuracy time [*] Increased recoil animation for pistols [*] Slightly increased shotgun spread [*] Reduced Stribog fire rate [*] Added map vote functionality [*] Banned players will now be disallowed to join before they enter the game - previously banned players would enter the game momentarily before being kicked [*] Enabled Steam Auth for better security and stability [*] Added confirmation window to host game [*] Updated spawns to fix some soft locks [*] Fixed spectator falling through the ground when the spectated player died [*] Fixed a crash that happened when a player in an unloaded area of the map shot something [*] Fixed doors not updating their locked status on clients [*] Fixed objective interactables not updating on clients [*] Fixed negative player counts [*] Fixed a bug where pistols would collide with the mp5 rail mount while it was not equipped [*] Fixed an issue where you could see your collar while ADS with pistols [*] Fixed the iron sights of the m24 showing on other weapons [*] Fixed a crash with interaction [*] Fixed interaction flooding the console with warnings [*] Fixed reactor door not opening on clients [*] Made lifts more stable in networking [*] Added LODs to some objects [*] Fixed many map holes and level streaming issues [*] Fixed some UI bugs [*] Improved performance in testing map [/list]