Patch Notes: 0.12.0.58 Hotfix // Alpha Testing
Author: Aden,
published 1 year ago,
https://store.steampowered.com/app/872670/
Going live tonight (July 26th, 2023) at 11 pm PST!
[h2]CRASH FIXES[/h2]
[list]
[*] Fixed a crash that occurred when adding a melee pipe
[*] Fixed a crash upon loading an unequipped item
[*] Fixed a potential crash in theater anomaly alert
[*] Fixed a crash due to SCP-173-B pathfinding not being initialized correctly
[*] Fixed various crashes that could occur when loading in items
[/list]
[h2]OTHER FIXES[/h2]
[list]
[*] Fixed an issue with the Screen Anomaly coming back to life when the map was reloaded
[*] Fixed a bug causing grips to remain in place when switching to non-gun items
[*] Fixed broken staircases during AI testing and Wave Survival
[*] Fixed navigation issues in Wave Survival mode
[*] Fixed shimmering on the ground in Outpost Axiom
[*] Fixed a bug where Hunt doesn't restart after certain conditions
[*] Fixed stutters and errors related to objective triggers
[*] Fixed warnings caused by modular assets without instances
[*] Fixed the transport bay lift objective activating too early
[*] Fixed objectives display correctly when completed on clients
[*] Fixed issues with SCP-098 and the Psi-Z Resonator ignoring stimuli while eating
[*] Fixed a bug with AUG animations
[*] Fixed reload animations not showing for the hosting player
[*] Fixed jittering experienced while spectating a player
[/list]
[h2]IMPROVEMENTS[/h2]
[list]
[*] Added detail normal to certain environment assets for better visual quality
[*] Optimized networking of large zombie groups for smoother gameplay
[*] Improved level streaming reliability in specific areas
[*] Increased brick ballistic thickness
[/list]